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      <title>RunUO Documentation - Class Overview - TileMatrix</title>
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      <h4><a href="../namespaces/Server.html">Back to Server</a></h4>
      <h2>TileMatrix</h2>
      (<font color="blue">ctor</font>) TileMatrix( <!-- DBG-0 --><a href="Map.html">Map</a> owner, <font color="blue">int</font> fileIndex, <font color="blue">int</font> mapID, <font color="blue">int</font> width, <font color="blue">int</font> height )<br>
      <font color="blue">int</font> BlockHeight( <font color="blue">get</font>; )<br>
      <font color="blue">int</font> BlockWidth( <font color="blue">get</font>; )<br>
      FileStream DataStream( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <!-- DBG-0 --><a href="StaticTile.html">StaticTile</a>[][][] EmptyStaticBlock( <font color="blue">get</font>; )<br>
      <font color="blue">bool</font> Exists( <font color="blue">get</font>; )<br>
      <font color="blue">int</font> Height( <font color="blue">get</font>; )<br>
      BinaryReader IndexReader( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      FileStream IndexStream( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      FileStream MapStream( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">bool</font> MapUOPPacked( <font color="blue">get</font>; )<br>
      <!-- DBG-0 --><a href="Map.html">Map</a> Owner( <font color="blue">get</font>; )<br>
      <!-- DBG-0 --><a href="TileMatrixPatch.html">TileMatrixPatch</a> Patch( <font color="blue">get</font>; )<br>
      <font color="blue">int</font> Width( <font color="blue">get</font>; )<br>
      <font color="blue">void</font> Dispose()<br>
      <font color="blue">void</font> Force()<br>
      <!-- DBG-0 --><a href="LandTile.html">LandTile</a>[] GetLandBlock( <font color="blue">int</font> x, <font color="blue">int</font> y )<br>
      <!-- DBG-0 --><a href="LandTile.html">LandTile</a> GetLandTile( <font color="blue">int</font> x, <font color="blue">int</font> y )<br>
      <!-- DBG-0 --><a href="StaticTile.html">StaticTile</a>[][][] GetStaticBlock( <font color="blue">int</font> x, <font color="blue">int</font> y )<br>
      <!-- DBG-0 --><a href="StaticTile.html">StaticTile</a>[] GetStaticTiles( <font color="blue">int</font> x, <font color="blue">int</font> y )<br>
      <!-- DBG-0 --><a href="StaticTile.html">StaticTile</a>[] GetStaticTiles( <font color="blue">int</font> x, <font color="blue">int</font> y, <font color="blue">bool</font> multis )<br>
      <!-- DBG-0 --><a href="LandTile.html">LandTile</a>[] ReadLandBlock( <font color="blue">int</font> x, <font color="blue">int</font> y )<br>
      <!-- DBG-0 --><a href="StaticTile.html">StaticTile</a>[][][] ReadStaticBlock( <font color="blue">int</font> x, <font color="blue">int</font> y )<br>
      <font color="blue">void</font> SetLandBlock( <font color="blue">int</font> x, <font color="blue">int</font> y, <!-- DBG-0 --><a href="LandTile.html">LandTile</a>[] value )<br>
      <font color="blue">void</font> SetStaticBlock( <font color="blue">int</font> x, <font color="blue">int</font> y, <!-- DBG-0 --><a href="StaticTile.html">StaticTile</a>[][][] value )<br>
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